Information About me
I am a passionate and talented video game developer, currently working as a Junior Release and Build Specialist for Ubisoft Ivory Tower.
With several years of experience in the video game industry, I have developed a strong technical expertise and creativity in game design.
I'm also very adept at working in a team environment and enjoy helping to create immersive and exciting game experiences for players.
September 2023 - At present
Release and Build Specialist - Ubisoft Ivory Tower
Participate in the delivery of game versions to the production and the QC teams. Perforce Administration of users, groups, permissions, file types and general instance configuration. Provide Perforce support for the team. Ensure constant monitoring and assist with problem resolution within production. Help manage the infrastructure used by other Studios. Provide support and ensure effective coordination on Live Ops, publishing and to technical teams.
January 2023 - July 2023
Live Operations Designer - The Tiny Digital Factory
Identify and report bugs. Manage project branches on Git. Build project versions. Analyze player experience. Propose and implement game changes. Analyze player feedback and propose solutions.
September 2022 - November 2022
Unity Developer / Game Designer - Khundar
Development and design of the gameplay on the game Antz.
June 2021 - January 2022
Unity Developer - OnTrack Software
Responsible for the programming on the game OnTrack - Musical Trip.
QA Tester - Ubisoft Annecy
Playtest on Riders Republic.
QA Tester - Ubisoft Ivory Tower
Playtest on The Crew 2.
Computer Repair Technician - ProduNet Informatique
Computer troubleshooting (virus eradication, system problems..).
Here is some of my work that I've done in various programming languages.
Contact me here
Do not hesitate to contact me for any questions or collaboration requests!
French, English, Italian